In-Depth References
Sunday, November 8, 2009
1:26 PM


Concept Design


These are among the few style of drawing I'd like to use for my game. It is most likely that I'll be using similar materials like exercise book pages for background and hand drawn elements.

Paper Pug

Ragdol Cannon (remake)

Mighty Guy 2



The Player

These are among the possible ways I'd develop my character. I like the idea of a stickman; it applies to everyone that a stickman represents the simplest way to show a person.




The Rubbles


I have all sorts of rubbish I can think of but for this game, I'd choose the 3 main type that is very general and easy to perceive; paper, plastic and glass. The hint here is to RECYCLE! This sounds kind of boring; I think banana peel, leftover meals, old stinky shoes and used newspaper will be more fun. Don't you think?




Character Drawing Techniques


Line tool is definitely a better choice to draw in Adobe Flash since it's very flexible yet still evokes crispy hard lines. I will probably use brush at times too, depending on my creativity. =)




About
Name: Siti Sarah Ameera
DOB: 25th August 1989
Majoring: BMM hons DM
Hometown: Penang
Zodiac Sign: Virgo
Fave colour: BW, purple

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MMD2123
This blog is solely made for the subject Digital Media Design II, MMD2123 in conjunction with our current and future projects. It will be a place for raw ideations, mind maps, flowcharts and creative developments during and after the making of the projects.

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